There are some things will increase dispersion (ie. 3. 1. This takes a lot of practice and experience with the maps and player behaviour on them, but it's probably the biggest difference in skill between good and bad players. Like if there's no radio operator, the commander isn't affected by the vitality or keen vision skill. I have around 3k rp on each crewman. Repair Rank - Determines the maximum aircraft rank to which the "Repair Speed" skill is applied. Yes. This is a subreddit for War Thunder, a cross platform vehicular combat MMO…Crew Skills Need to Be Removed. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. These can be how quickly aircraft are repaired by the ground crew on the airfield, how fast a. Hello, air newbie here. It boosts the crew level so that you can expert/ace your aircraft. I think it's a good time for major Crew Skills rework, there are many issues with how system currently operates: Personally, after 12 thousands of RB games, I still have only one crew in one nation maxed. Example for an air crew: If your Keen vision stat is Level 5, you can see targets up to 6km away, if its Expert Crew, up to 7. 6 - tank driving on the driver (helps a bit with mobility) 7 - vitality or agility on all crew members. Mult1Core. allowing th. Skilling up your crew is vital to victory in the air. Number of gunners. The problem is way more often than not, your tanks interiors are nuked by APHE/BC shells or completely wiped by a cone of molten shrapnel from a HEAT/FS round. Usage in battles. Bomber crew skills help. ago. War Thunder MMO Action game Gaming comments sorted by Best Top New Controversial Q&A apica • Additional comment actions (1) The skills of all 5 crew are averaged and given to the vehicle. Other useful stats are Radio Communication, Artillery Accuracy & Calling Time and Rangefinding. Coolmanuel10. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews as they complete combat missions. Which means that half YOUR team is failing to kill a single AI ground target, and also half the ENEMY team is also failing to kill a single AI ground target. For all tanks in a nation it would be more than 5 years of constant grind. smittywjmj. CollanderWT. Initially you get two crews for each nation by default. Crew skills are a crucial aspect in Ground battles. The mode you choose dictates how many crew points you get for your performed actions. Put a cost (in SL) on it, make it only available in certain timeframes (every 2 months, whatever), but I think this a. If you're playing arcade I would put some points into reload speed next and also weapon maintenance. And if you don’t already I’d highly recommend getting at least 1 extra crew slot. This game system is entirely optional, which means that both a novice and experienced player in War Thunder can achieve the best results, even when using inexperienced crews. FishBallGamez • 5 mo. Warpig September 28, 2023, 5:00pm #18. Conway specializes in. Hallo, ich bin zwar schon ne Weile dabei, habe aber ne 2-stellige Anfängerfrage: 1. Games are also a lot shorter and usually less RP gained per match so the net crew skill gain is generally less. War Thunder MMO Action game Gaming comments sorted by Best Top New Controversial Q&A Tarkus30_06 • I take it back. Now even if you think the SL cost is not high the RP cost is huge. Der perf. 562 skill points for a crew to maximize all of the available skills. In this video I guide you through what all the skills do, where to spend your points depending on what. Also even on bombers the skills are pretty useless. Bombing Bases, especially with the Dornier Do217 series is a fast and efficient way to get RP, crew points and cash. Usually, Situational Awareness (radio operator) and Recon (commander) are useful, but the KV-1 is blind as a bat and doesn't benefit much from them. You really need it: +3 bars (30%) to all skills, but they are hidden, only number (+3) show up. Crew skills are something that every War Thunder player encounters pretty much as soon as they start to play the game. Business, Economics, and Finance. also if specific crew members die his bonuses get removed. Skills like agility, vitality ect affect the crew who get points. United States. 86%. My suggestion would be to skip the rangefinding skill altogether, there are much more useful skills for crew. Leadership - commander: increases crew skill for the rest of the crew. Yes, airplanes have Ground Crews = 1 skill bar. It's automatically done with auto repair. Yeah and anything about 70 for reload essentially did nothing. Leadership (Commander) Affects ALL other crewmembers' performance positively. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. (The slot you just emptyed) That should be it. War Thunder MMO Action game Gaming. So once you get to that minimum level, time to start concentrating skills, but which ones it really depends on (obviously) your preferred game mode, etc. For ground RB youre probably better off just having 1-2 dedicated plane slots. They can dictate a win in a 1v1 where you might need to repair faster or get you gun on target ASAP. ago. ) The tool-tip says "This skill influences the visibility range around your aircraft". A basic guide to crew skills in WT to help out any new players. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. I was lucky enough to have it maxed on 2 of my crew slots before the big Crew Level update. Although often overlooked, these skills can increase your tank's performance by a. They're usually not worth it later on when your crew skills alone are adequate. Since there haven't been any vehicle requests in the last few discussions, I thought it would be interesting to talk about something completely different this time. All are skills you will use in RB. Playing arcade surprisingly iirc. your crewskills and your flying. 1. Edit: the skill for pumps isn't really worth putting points into. The point is that crew skills are a pay-to-win mechanic even for the most dedicated players who have already invested heavily in the game. My personal Discount Code: skill or crew points is an imp. Or you might misjudge a strafing run and prune a few. 62mm, but a maxxed one can take two. I believe level 4 covers ranks 4 and 5 and level 5 covers ranks 6 and 7. In the “pilot” tab most important imo is g tolerance>stamina>vitality>keen vision>awareness (remember to spread them out evenly as you progress) as for “logistical services” gun maintenance>repair speed>repair rank. No idea for ground. Ability to upgrade a crew to be able to be assigned 1 vehicle of each type (air, ground & naval) at the same time - huge improvement for everyone who switches between AB & RB or plays various combined arms game modes. i mainly play tanks and focus on bottom ones first. And each of these 60+ crews have 3 branches of Ground, Air and. USA. Yes, it does effect the reloading time. The crew can be "Aced" for another 63% to get a total of 222% vision effectiveness. Better to just be pilot sniped than limp around with no tail control. distance fuse accuracy - on US destroyers onwards, dumping crew skills into this makes proximity fuses more lethal when they do get hits. There are 5 of them in total and today in this article, I will quickly explain how they work, which one of them is the best and why you should choose them. The other skills can come next but these are priorities as these are crucial to your survival. Q and Tutorials. I have a pretty wide margin in my different crew slots when it comes to vitality level, and I have to say that the ones that are closer to maxed out get pilot-sniped significantly less than those who are closer to the bottom. The best example is not investing points in gunner skills for a crew slot used only for one man fighters. I honestly dont know which one to go for first but at this point it's negligible, 1-6 contain the most important skills. Adding qualifications this way gets you a massive increase to some important skills, and the first one only costs Lions, which are relatively easy to get. If I were to put fair battle ratings on the top tier battleships of each nation with 6. Expert qualifications. Ground pounding with an attacker in. There will be a training fee when you change the old vehicle with the new one, but the crew skill will not change. Here is the video about the Strv-103. Especially gunnery on naval and G forces, view distance, weapon maintenance on air. More Topics. Because a crew shares their XP among ground/ air/ sea vehicles. I remember a post here, a while ago, that said the max difference from zero skill crew to maxed out Ace qualification was like 23%. I mean it's an IFV but generally you'd want your crews to be maxed on reload first (loader section) targeting gunner and tank driving driver and then leveling up commander while also spreading some points into field repair on different crew members. 41 not all the crew skills were working, including vitality. War Thunder. 200 GE is fairly cheap for how useful an extra vehicle is. Has a total of five stages corresponding with the number of vehicle ranks in the game. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race,. ago • Edited 2 yr. For example, a level 0 crew will always die to a 7. -agility and vitality. Arcade gives the best crew points to RP ratio. As you might know there are different gamemodes in War Thunder: Arcade Battles (AB), Realistic Battles (RB) and Simulator Battles (SB). Some skills make a huge difference in between coastal and bluewater. 397K subscribers in the Warthunder community. But it may take a long time again. A fully trained fighter crew (no gunner skills) is 22540xp points - 1340 golden eagles. Reply reply. 2. Thats why I said, as long as its cheap. Skill should be based on the player playing a game that isnt really a simulator. Skills like repair are averaged across all crew skills, so having repair maxed on 4 out of 5 crew roles will always result in slower. In this video I guide you through what all the skills do, where to spend your points depending on what. 0, Helgoland at 6. Stamina - goes with G-force, but I don’t rank it as high as G-force. Kfz. 150 is max, points wise for "tanks". I'm kinda new to War Thunder, and i don't totally get how the skill system works. every time you get rp with a vehicle in that crew a % of that will be turned into crew experience points. You will then see another window and a drop-down menu which probably says says “Keyboard and Mouse Only. Well, the enemy crew in War Thunder doesn't bail when a 2pdr penetrates their tank. So +5 when you get both. I will go over. The others can just come as you go. General Discussion. The rest matter alot less but I'll explain what they actually do and you can decide from there: Put points into these Avged skills ( takes the avg from the whole crew) : Agility: gymnastics in the tank. . Vitality - you get pilot sniped a lot less. vitality can help sometimes, but certainly giving them targeting, reload, leadership, repair, driving and possibly keen sight (usefull sometimes) are all good. War Thunder Ground Forces Crew Guide #1 - These are experimental tests of untrained crew VS 100% trained crew (+Ace qualification). map knowledge, which means knowing and memorising the best sniping and ambush spots, choke points, ect. I expert every single tank because I have sl and because you only need to do it once. I think this could be very useful in War Thunder for skill levels. [deleted] · 6y · edited 6y. War Thunder removed E-100 (15cm) model with no trace. 0. So fasten your harnesses and seatbelts and follow the guide. 50% of the crew is obtained via playing (XP) or paying. They can be split in to three categories: Gathering - The materials gained from gathering skills are used in crafting skills. The destroyer of heavy tanks! That’s what Mr. Comet is a nice tank and has a decent crew of 5 people, which already greatly increases your chances of survival. The Item Shop is the worst option and should be avoided, as it adds an element of chance, leaving the player's rewards up to RNG. Originally posted by SpiralRazor: IIRC they add +3 and +5 to all skills. General Discussion. Only touch reload speed if you play AB as it's absolutely useless in RB and SB; reload speed keeps up with your repair speed regardless. Ability to reset all invested crew xp points (for ~100 GE fee) so that you can re-prioritize skills. What is the best way to assign vehicles to crew slots from these two options: Assign them by tech tree lines, so everything in line 1 in crew slot 1. If you upgrade the repair speed crew skill, the total times will decrease more quickly. Talisman means that you earn extra RP whenever you fly that plane, both modification RP, towards your crew skill (basically crew XP that you earn is 3% of the modification RP points that you earn when the crew flies the plane), and research RP for whatever plane you are researching. Although i find mobility upgrades to be more useful but that depends on the tank. Game Discussion. #6. Important general team skill probably overlooked by many. Subsc. Better conversion but lower RP totals and it's spread across 3 crews instead of focusing on a targeted crew. Keen vision can help, but not blacking. KHAN Jan 5, 2017 @ 1:03pm. Thats 5 gunners. 1 comment. This game system is entirely optional, which means that both a novice and experienced player in War Thunder can achieve the best results, even when using inexperienced crews. Usually reloading, leadership, are my main 2 priorities, aswell as getting most skills up to level 1 quick based on cheapest option first to get crew level up fast to expert minimum crew level. 142/1) is the seventh variant of the Sturmgeschütz III assault gun family. The most important skills in my book would be: For ground vehicles. Difference between Expert and Ace crew isn’t that much that you can’t overcome it easily… On a maxed out air crew: G tolerance, expert = 6. ago. Kay Aug 22, 2015 @ 3:36pm. Hey guys so today I logged into war thunder and was going to fly my premium plane ( P-63A-5 USSR ) and noticed that my pilot skills got moved around ? I used to have him max out on everything expected for “Defensive armaments” but now it seems like everything got put into it. Also check out some youtube videos for crew skills. Reload, Targeting speed, Driving, Repair (all repair variants/types in the skill menu), Vitality (Specifically for the ADAT's just in case someone decides to strafe you) and leadership as that will increase the effectiveness of your crew skills. #1. - use 4 crews for different ground vehicles so I can focus on their ground skills, - use the remaining 3 crew slots for sea. The crew levels and the skills are separate, but they draw from the same pool of points. Also: if your driver gets knocked out, the new driver will still profit. G-Force - if in fighters expecially, this is among the most important. Showing 1 - 7 of 7 comments. . (That has the crew you want to use) Then select the new vehicle you want to use to the empty garade slot. japeslol. Download the Free Golden Eagles app: my code "dqxuw" to get 10 Golden Eagles instantly!Welcome to another War Thunder guide! In t. Stamina - (Max 1300) This skill allows the crew to resist fatigue for a longer period of time; considering their accuracy and g-tolerance gradually decrease, depending on the time spent in the session and the number of g-forces sustained. Vitality, weapon maintenance, stamina and G tolerance. War Thunder MMO Action game Gaming comments sorted by Best Top New Controversial Q&A luisescobedoom • Additional comment actions. It’s one of the most abusive grind components of the game. 7. It is a very noticeable change. All the other. With the help of skills and qualifications, pilots can adapt the game to their own. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. The crew skills system has 5 levels for each skill, with a. 3 repair sills for all vehicles. but the benefits are really marginal even with a maxed out stat. Crew. I'd love to see something similar in War Thunder. Report post. Tod. If your crew is maxed and aced, you have 30 seconds reload, I believe a new bomber crew has 60 second rld. uncl3mar1k • 3 yr. Crypto. I think you got the "Visibility" skill a bit wrong. Also even on bombers the skills are pretty useless. GIJoe597 Mar 5, 2020 @ 10:47pm. That's not true. Something like that. Let me know if you have any questions in. But earned points can be spend on any skills you need (so points earned with tanks CAN be spend on pilot's skills, or naval skills). In Arcade mode it also affects the distance at which a. Generally I do skills I find I need in a vehicle, for ground I tend to do specialist skills like loading, targeting and the likes first, then the support skills of repair, agility and such. War Thunder. It only keeps track of which positions are alive. The game doesn't really keep track of "who" the alive crew members are. It turns to gold if you can level the most xp-expensive crew-skill. Doesn't need to be finished, but don't forget to add some points there) First, have a "bomber crew slot". I focus more on gunner specific skills and weapon reloading then driving and finally feild repair/leadership. Crew skills in general, especially paying for expert qualification. crew interchangeability. 3. (75) und Navy auf max. They won't save you against cannons or AA, but might let you take a few MG hits. The tank was designed in 1946 by the Atelier de Construction d'Issy-les-Moulineaux (AMX) to meet a request for an armoured vehicle that could be air-dropped to support paratroopers. Basically, crews are slots you place your vehicles into within the game. I go every single piece of information about crews and how to have the best crews possible. You can do something similar with tank crews. Higher caliber weapons are usually hard to survive but this skill still comes in handy as it can help you survive a shot from the . 82K views 10 years ago. Significantly, no. #12. In all, if you leave 2 crew members alive in the target tank, they will take the places of the Driver and Gunner after a. World of Tanks #TankBetter guide to Crew Skills. Since you can have artillery support in medium tanks that do not have 5 members, the artillery bonus etc still apply. Arcade gives you about 3x the crew skills compared to ARB, it goes a LOT faster grinding your crews in Arcade compared to ARB…. พ. 2 Shared crew skills. I just got the MiG-21PFM and I need advice on what to spend crew points also any advice on how to use it right will be appreciated. Additional crews have to be purchased for Silver Lions (SL) or Golden Eagles (GE). For aircraft you wanna go for G limit and stamina as well as reload/repair speed and rank. ago. 1. Maximum vitality: 30mm shell rips your gunner, or pilot’s arm off, they will simply heat up a butter knife with a zippo lighter and cauterize the would while taking viagra so that they can use an additional appendage to help with the tasks at hand. 73 "Vive la France". Specialising crews is good. . That's how I generally distribute my points as everything else feels secondary/useless. Weapon reload - loader: increases fire rate (increases reload speed) Tank driving - driver: increases input responsiveness. (note: field repair, vitality, and agility are crew average so don't neglect radio operator skills. AA gun accuracy, ignore time fused accuracy, then. FishBallGamez • 5 mo. my main crew is 45, then theres a 35, a 23 and a 11. The lock on key is the same one you use for air and ground. b) reload speed - very important for arcade - impacts how long it takes to reload guns and bombs and to clear gun jams. japeslol. Crew interchangability is a must. So I only invest them in ground. Keen vision can help, but not blacking. Also, is there a keybind config which is better for use than standard and if not any tips on which keys to change and assign?It doesn't increase your crew points per se, but the 200% RP does indeed increase the crew XP gain somewhat (not sure on the exact workings since the new system but it should be something like that. Targeting skill appears to be related to AI-skills of your crew when you're driving your tank in 'general' view/mode (i. Today we would like to give you an insight into aircraft crew skills and qualifications. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Discussion #214: Crew Skills. -Crew skill requirements need to be lessened, and RB and Sim modes need to equal rewards to Arcade. A basic crew can only range to around 800m and it takes some time, so upgrading is needed to get better and further measurements. The expert qualification cost is 590,000 SL. Then spread points across Field Repair and Vitality between crews (as it averages across them). ago Air or ground? For air, G tolerance and Stamina first. 41, the T-34 (1940) was the Soviet Army ground forces' first mass-produced medium tank. However, if you got, say, 1,000 XP from those tank battles, it’s a flat 1,000 XP that can be used across all three trees, and not. What you've said is generally true though: All "special skills" (driving, targeting, rangefinding, command, loading, and artillery skills) apply to whoever is doing the job. Final traverse rate with maxed out crew, Expert and Ace qualifications: 142. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. Or increase them while they are cheap if your crew level is insufficient to buy experts. . 000 GE to maximize crew for airplane. As a general rule, then move on to other modifications like tracks, engine, filter (ETC. Expert qualification (1st level) gives +30 bonus to the skills Keen Vision, Visibility, Fire Accuracy, Fire Precision, Repair Speed and Reload Speed. The push for realism means there is a bit of a learning curve though. This is a subreddit for War Thunder. You really need it: +3 bars (30%) to all skills, but they are hidden, only number (+3) show up. Ace qualification adds another 20 points to a total of 50 points. So I remade one myself (+ Comparison with E-100 (12,8cm)The most important skills in my book would be: For ground vehicles. See moreCrew skill order priority for Tanks? Targeting - gunner: increases turret rotation speed. However, if you're much better in fighters, use that (preferably a premium or talismanned aircraft). Acc or precision do not influence the heli crew I think. Then Ground Crew Skills Then it kind of doesn't matter, I don't think Keen Vision and Awareness are. While it's true that some skills are more important than others, you need a certain amount of overall crew experience in order to get the Expert crew upgrade. ago. Some seem to think it improves all crew skills, however is never shows any sort of indication that. And the best part is that similar to tanks, Naval crew skills are all universally important regardless of ship type unless you main low-tier MTBs. Prioritize damage controle, crew interchangability and weapons handeling. Crew points are earned through the amount of modification RP you earn. Spend it on stamina and g force. vitality to 2 for gunner and driver first. also if specific crew members die his bonuses get removed. Repair Speed/Rank and Reload speed are obviously necessary to reduce time spent reloading AGMs. Try not to go where half of your team are heading to start with as you'll want to spread out a little bit in the first push to capture as many objectives as possible. Vehicles with Scouting have access to the modification "Improved Optics", that multiplies the skill's base power by 30%, helping them to scout and notice danger earlier than anyone else (at best, 1621 m without binoculars). Crew Skills Need to Be Removed. Today we would like to give you an insight into aircraft crew skills and qualifications. For instance, if a crew is not going to be flying bombers, not much point investing in gunnery skills for them. Your crew skills apply to each vehicle slot, not the vehicle itself, and remain their permanently. Generally yes, it's a good skill, but it's not as important as the others imo. Skill points earned and spent on a crew slot stay with them. Crypto. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. War Thunder is best played with patience. -agility and vitality. So this overall/on average has zero impact on your likelihood to win the match, also known as “not making the game any harder or easier”. Obviously, skills such as "G-tolerance" are not as useful for a bomber pilot so you can skip it. #1. Hungary VT1-2 beast. Buying a premium or gift helicopter also gives access to helicopter research. Originally posted by Foxtrot39: For tanks. Meaning less effective gunners. The StuG III G made a distinction apart from the rest of the production variants. 2. The crew levels and the skills are separate, but they draw from the same pool of points. Staying alive longer gives you more chances to blow stuff up, giving you more xp. The total crew skill is averaged over the entire crew. Of course there is also the issue of Russian APHE and it's utter bs. So short read version - leadership, reload, targeting, rangefinding, driving, tank repair, arty skills, vitality, agility. Following early 1941 engagements with British Cruiser tanks, the concept of a comparable vehicle. 6 and the current 1. There was a big jump between 60 and 70, but before that it was a gradual increase. Loading, aiming, leadership for tanks. #11. Today I’m going to launch into a presentation on the priority to be given to different crew skills. Agility/vitality - when your gunners killed, getting him replaced asap is useful, vitality. the way you level your crew up is by spending crew points. For now, they won't attack ground targets (although naval gunners have much more leeway in that regard). In monetary terms assuming a 5000 golden eagle purchase (British Pounds - convert as you see fit/taxes may vary) of £8. There are 5 of them in total and today in this article, I will quickly explain how they work, which one of them is the best and why you should choose them. No, it. For tanks you need loading, targeting, leadership, driving, and range finding depending on the vehicle. Loading and rep are always nice and weapon maintenance should give your rockets less shotgun spread at longer ranges (although they will still usually spread a fair bit) the other skills are fairly useless outside of maybe Heli EC for arcade spotting (not sure how that works at all though. 3. Driving, targeting, range finding and reloading is a must to go for, next would be upgrading crew skills. Spend it on stamina and g force. Same as the autorepair skill repairs your vehicle faster. In 1. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Crypto. Like i already said, a good pilot wont really have a ton of problems dealing with low crew levels. Alternate between them as the lower levels are so much cheaper. e behind you, above you etc. ago. Having 5 plane slots for ground would be overkill. general. But your crew skill is 3 gunners. The best skills to spend crew points on first are vitality, precision, and accuracy. Afaik crew skills belong to the role of a crewmember. No, the Defensive armament is just for bomber gunners and does not benefit the pilot at all. If anyone of you has ever played Battlefield Play4Free, you might remember that you can reset your Crew Skill Points to try and specialize your character in different skills. I assume we won't get the gold back we may have used to get the crew training points, but am I right in assuming it means that. The best example is not investing points in gunner skills for a crew slot used only for one man fighters. I have over 25 crews alone that I would love to reset just to gain back misplaced skill points. Basics. You can also gain an additional crew for each nation by participating in our referral system. It would take 35. Then the rest, as the vision stuff mostly affects arcade, and the auto repair stuff is if you use it or not. the tank is assigned to the "Crew Slot". Note that not all tanks have five crew members. Very profitable, both for lions and crew XP. I do like to engage at long range more but I personally don't use the rangefinder. It's recommended to train up your Crew for at least 2-3 crew slots on each of the nations you plan to play, keep note that you should train the following 2-3 slots for different vehicles (for example 1-2 for planes, 1-2 for aircraft) however if you only plan on playing realistic and simulator battles you will only need 1-2 trained crew slots. Description. A maxed out crew's vitality will make you survive shots that would have knocked you out otherwise. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. The whole addition of crew skills in war thunder was a bad idea, as it skews the player skill curve rather heavily. Hi! It's been a really long while since I played War Thunder and I was wondering if you guys could give me some advice on pilot skills and how to…Pilots and Tankers! In War Thunder Update 1. when you do not switch to 'sniper' mode). Bomber crew skills help. . M1128. 1. For 1 seater planes (fighters,strike,etc) anything in the pilot tab and logistical services.